We interviewed Jonathan Male the founder of Blender Market to find out how you can make you can make money from selling your 3D assets on Blender Market. The Blender Market exists because I grew weary of add-ons and other Blender resources constantly falling into disrepair due to the inability for the developer s to constantly maintain mmake add-ons. So often add-ons would be created out of a personal need and then shared with the rest of the community for free, which was great! I saw this in my own early add-ons. By selling an add-on, or any other Blender product, the creator has more motivation and a stronger sense of duty to maintain the functionality for their customers. Beyond that, though, the Blender Market also exists because I believe in the ability of simple capitalism, paired with social responsibility, to raise a persons quality of life and to give back to the community. One of the most difficult parts of starting out, ways to make money with blender animation any business, is growing an audience. As the largest marketplace dedicated solely to Blender the Blender Market brings huge audience to your doorstep, all you have to do is embrace it and work hard to create compelling products that people need. Not at all. This is a common misconception around free and open source tools.
You might be an artist, but that doesn’t mean you need to starve. Put your talent to a real world use and earn some dough! Putting your work on the internet is great for publicity, but if you want to pay the bills, you’re going to have to put something in people’s hands. Back in the days of paint and canvas, the general public were snapping up art like it was going out of fashion With most artists now using a mouse and keyboard, printed art is becoming a lot harder to find, leaving the general public with empty walls and thick wallets. The money is clearly out there, so why not use your Blender skills and tap into this already proven market? Most of your local photo printing stores will offer a print-to-canvas service, but depending on your location, you might want to shop around. ArtsCow — By far the cheapest, but it’s based in China, so expect around weeks shipping time. Lulu — Very useful for getting a printed copy of your portfolio in book form.
New to Blender? Check out our Wiki of tutorials! Sheep it A free render farm through distributed computing. Blender Stack Exchange for technical help with Blender. CC0 textures and additional contents and services to support blender. Do any of you make money with blender? If so, what do you model? I am interested if 3D modeling work is in demand and if so what kind of modeling? How long would it take to learn?
Why should artists sell and buy tools on Blender Market?
Andrew Price of BlenderGuru. You might be an artist, but that doesn’t mean you need to starve. Put your talent to a real world use and earn some dough! How do YOU earn a living with Blender? I have a LONG history with Blender — I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender the first one on the internet!
1. Sell digital prints
How do you want to make money as a 3D Artist? Now that I am employed, it just seems like I have to adjust my work to where the money lies. Do you adjust to the industry, look for jobs and create whatever a client wishes and wants to spend money for? Creative Jobs, especially in the 3D industry, that let you create entire worlds and stories digitally, sound like jobs that should fulfill you to the core! It is for telling stories, building audiences and sharing a common vision. Today, everyone wants to pay less, the value of your 3D skills seems to have plummeted and the global competition can be excruciating. Customers are satisfied with less than your best and settle for good-enough. So how can we, as 3D Artists, make a living and feel fulfilled in this kind of environment? Be crushed and burn out because of too much low-quality, tedious work, and a 3D-Artists or Game Designers salary, that is usually much too low? Should we give up our former hopes of starting a career in a creative industry that had the potential of making our dreams come true? We love creating new worlds and characters from a blank computer screen. We love to polish a rendering and try to get that leather material to look as realistic as possible. We want to make cars explode, dragons fly, heroes succeed, enemies surrender and render imagery adored by the world and never seen before. We want to be remembered, be an authority in an area or a specific topic, be needed, liked, in an artistic or technical way and also as a person.
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